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Sonic Framework Demo
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Devlog
Alpha 8
November 19, 2022
by
Josh
1
Added stage objects (springs, dash panels, dash rings, etc.) Updated with a new moveset inspired by Frontiers New Windmill Isle-inspired cyberspace style stage Fixed and improved sun rays Added spin d...
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Alpha 7
October 30, 2022
by
Josh
Fixed shader Added a custom post processing shader for sun rays Added custom Windmill Isle map Probably a few other things I'm forgetting...
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Alpha 6
October 22, 2022
by
Josh
Added plants to the Windmill Isle area. Added the goal ring model in Green Hill Zone. Edited the Green Hill Zone entrance so it's a little less boring. Still temporary, though. Added background music...
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Alpha 5
October 18, 2022
by
Josh
Added more Windmill Isle textures to the test level A few edits to test level geometry Green Hill Zone test stage with Sonic Generations textures (not permanent, just for testing) which is hidden some...
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Alpha 4
October 12, 2022
by
Josh
Added terrain with textures from Sonic Unleashed Added hints Added bouncing, rolling, and a bunch of other stuff...
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Alpha 3
October 09, 2022
by
Josh
Extended the test level Added the homing attack Added rings Added the cyloop Added some visual effects for the homing attack and cyloop Some features need polish, for example homing attack targets nee...
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Alpha 2
October 07, 2022
by
Josh
Added wall jumping and wall running Added post processing...
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